[News] Hairstyles, Level Design, Shaders and Steam
Hello everyone, Corintio here!
We are adding two more hairstyles in case you'd like Kaly to have a shorter haircut and to be the storm is approaching!
These will be patched together with our fixes in Brooke's speech within the next few days. Afterwards, the other members of the team will keep pushing the optimizations and cutscenes forward, I'll be working on tweaks on the Slice of Unlife questline (adding a path that is missing on the conversation with Borden). And we are also wrapping up what needs to be done so we can open our Steam page this semester!
We are also making a lot of improvements to our shader. This might be a bit too technical for most people but we managed to reduce in over 500 the number of instructions on the materials. This means that when there are a lot of NPCs in the same room, the impact on the FPS should be much smaller than before.
Once we're done with this task, Henri will move to work on the NPC schedule so we can add more life not just to Kalyskah's temple, but also to the town of Tupelo once it gets released. In the meantime, Sergey and I are working on finishing cutscenes to move the story forward.
In the meantime, our level designer is working on the new town, called Tupelo!
Thank you for your support and I hope that by the end of this month or the first week of the next, we'll also get a release to our Neonate patrons.
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Kalyskah
An immersive erotic RPG where you play as female vampire rediscovering the world after thousands of years of slumber.
Status | In development |
Author | Kalyskah Team |
Genre | Role Playing |
Tags | 3D, Action RPG, Character Customization, Erotic, Female Protagonist, Story Rich, Third Person, Unreal Engine, Vampire |
Languages | English |
More posts
- [News] Kalyskah armour remake!35 days ago
- [News] We are fixing performance issues53 days ago
- [News] We reached 10 thousand Wishlists on Steam!64 days ago
- [News] Progress on art + Ilreth final looks!Jan 19, 2024
- [News] Overview of the plans for 2024Jan 11, 2024
- [News] What we've been up to! (Optimizations!)Dec 14, 2023
- [News] New interactions at the Temple!Nov 21, 2023
- [News] Unreal 5 migration progress + Devlog!Oct 22, 2023
- Unlock new goals to the game by wishlisting us on steam!Oct 17, 2023
Comments
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Looking good. Keep at it